{"id":162,"date":"2025-05-22T15:57:17","date_gmt":"2025-05-22T15:57:17","guid":{"rendered":"https:\/\/rearthvega.com\/?page_id=162"},"modified":"2025-08-19T01:26:38","modified_gmt":"2025-08-19T01:26:38","slug":"6-1-settlements-and-cities","status":"publish","type":"page","link":"https:\/\/rearthvega.com\/index.php\/items\/6-1-settlements-and-cities\/","title":{"rendered":"6.1 Settlements and Cities"},"content":{"rendered":"\n<p>Towns and Cities<\/p>\n\n\n\n<p>\u201cThe Wild is the Wild. The City is different. The City has levels of Wild.\u201d<\/p>\n\n\n\n<p>All Towns will usually share a number of buildings in common:<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td>INNS:<br><br>Resting heals HP and removes stress.&nbsp;<br><br>Rough Rest: This is often a rest outside of town unless you&#8217;re really in a rundown section of town.&nbsp; A Rough Rest in a Town might be trying to sleep in a non-trafficked back alley or an abandoned barn you snuck into. Especially outside of town someone should be on the lookout to prevent attacks. HP is half healed. (18 damage has 9 damage healed)<br><br>Safe Rest: This is not necessarily a comfortable location, but at least it is safe. This might be a room being let out above a cheap pub. HP half healed, twice. (18 damage heals 9 damage, then the remaining 9 damage heals 5 damage.) Stress is cleared.<br><br>Good Rest: A safe and comfortable location. This could be offered by a friend or available at a reputable or more expensive inn. HP is fully healed. Stress is cleared.<\/td><td>Shops:<br><br>Commerce is extremely widespread into almost every region of Rearth Vega. It can be expected that shops in rural or even outpost locations would be fully stocked on basic items. Whether all in one shop or split among several shops, Players have access to Items, Weapons, Armor, Clothing, and Supplies in most towns<br><br>Temples, Hospitilars:<br><br>Often for a price, a temple can resurrect one of your players or handle status conditions like poison, paralysis, disease, and curse.<br><br>Washrooms:<br><br>Public restrooms are available in almost every settlement, from crooked outhouses to grand marble washhouses. Many shops will have employee only restrooms and many eateries have restrooms that are only for paying customers.<\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Towns and Cities \u201cThe Wild is the Wild. The City is different. The City has levels of Wild.\u201d All Towns will usually share a number of buildings in common: INNS: Resting heals HP and removes stress.&nbsp; Rough Rest: This is often a rest outside of town unless you&#8217;re really in a rundown section of town.&nbsp; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":22,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-162","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/162","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/comments?post=162"}],"version-history":[{"count":3,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/162\/revisions"}],"predecessor-version":[{"id":475,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/162\/revisions\/475"}],"up":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/22"}],"wp:attachment":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/media?parent=162"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}