{"id":158,"date":"2025-05-22T15:53:58","date_gmt":"2025-05-22T15:53:58","guid":{"rendered":"https:\/\/rearthvega.com\/?page_id=158"},"modified":"2025-05-25T01:35:14","modified_gmt":"2025-05-25T01:35:14","slug":"5-3-spell-titles","status":"publish","type":"page","link":"https:\/\/rearthvega.com\/index.php\/magic\/5-3-spell-titles\/","title":{"rendered":"5.3 Spell Titles"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Spell Titles<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Wizardry<\/strong><\/td><td><strong>Holy<\/strong><\/td><td><strong>Weirding<\/strong><\/td><\/tr><tr><td><strong>Combat\/Elemental Magics<\/strong><strong>Create\/elemental<\/strong><strong>Telekinesis<\/strong><strong>Mending<\/strong><strong>Imbue<\/strong><\/td><td><strong>Combat\/Spiritual Weapon<\/strong><strong>Heal<\/strong><strong>Purify<\/strong><strong>Resurrection<\/strong><strong>Ward<\/strong><\/td><td><strong>Combat\/Spirit Animal,Blood, Music<\/strong><strong>Buff<\/strong><strong>DeBuff<\/strong><strong>Illusion<\/strong><strong>Message<\/strong><strong>Telepathy<\/strong><strong>Portal<\/strong><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Wizardry<\/strong><\/td><td>Description<\/td><\/tr><tr><td><strong>Combat&nbsp;<\/strong><\/td><td>Increasingly powerful magics for inflicting harm on others. Fire\/Ice\/Wind\/Earth\/Acid<\/td><\/tr><tr><td><strong>Create\/Elemental<\/strong><\/td><td>Increasingly power magics for creating a tangible form. Pebble\/Flame\/Light\/Wind\/Chill\/ Summon Being, for a limited time.<\/td><\/tr><tr><td><strong>Telekinesis<\/strong><\/td><td>Increasing power to control a tangible form. Basic actions, Magic Hand, lockpick, Jump, Slowfall, Levitate<\/td><\/tr><tr><td><strong>Mending<\/strong><\/td><td>Increasing power to fix physical objects from small tears and breaks, increasing in complexity<\/td><\/tr><tr><td><strong>Imbue<\/strong><\/td><td>Increasing power to add a magical property into an object<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Holy<\/strong><\/td><td>Description<\/td><\/tr><tr><td><strong>Combat&nbsp;<\/strong><\/td><td>Increasingly powerful magics for inflicting harm on others. Spiritual Weapon<\/td><\/tr><tr><td><strong>Heal<\/strong><\/td><td>Increasingly powerful healing<\/td><\/tr><tr><td><strong>Purify<\/strong><\/td><td>Increasing power to cleanse away toxins, diseases, curses<\/td><\/tr><tr><td><strong>Resurrection<\/strong><\/td><td>Increasing power to bring the dead to life, speak to the dead<\/td><\/tr><tr><td><strong>Ward<\/strong><\/td><td>Increasing power to create boundaries for alarm, antimagic, and reflecting magic.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Weirding<\/strong><\/td><td>Description<\/td><\/tr><tr><td><strong>Combat&nbsp;<\/strong><\/td><td>Increasingly powerful magics for inflicting harm on others. Music\/Blood\/Spirit Animal<\/td><\/tr><tr><td><strong>Buff<\/strong><\/td><td>Add increasing modifiers to rolls<\/td><\/tr><tr><td><strong>DeBuff<\/strong><\/td><td>Add decreasing modifiers to rolls<\/td><\/tr><tr><td><strong>Illusion<\/strong><\/td><td>Illusory magic of increasing power. Visual\/Taste\/Smell\/Hearing\/Sneak\/ Disguise Illusion<\/td><\/tr><tr><td><strong>Message<\/strong><\/td><td>Increasing power to create and send messages of increasing complexity and distance<\/td><\/tr><tr><td><strong>Telepathy<\/strong><\/td><td>Increasing power of others mind. Telepath\/Languages\/Speak with Animals\/Scry\/ Trickery or Disguise.<\/td><\/tr><tr><td><strong>Portal<\/strong><\/td><td>Increase power to control the creation of pathways for travel.<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Magic Casting Range<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Across the Casting Arts you will see similar basic geometries repeated, regardless of whether it is <strong>Wizardry<\/strong>, <strong>Holy<\/strong>, or <strong>Weirding<\/strong>. The Point. The Line. The Triangle. The Square. The Circle. These shapes apply to all casting and impact the distance a spell can be cast as well as how many targets are cast upon. The larger the area of casting and the more targets the magic is applied to, the more powerful the level of magic needed for casting.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>General Magic Shapes<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Degree<\/strong><\/td><td><strong>General Magic Shapes<\/strong><\/td><\/tr><tr><td><strong>1<\/strong><\/td><td><strong>The Point<\/strong>. 1 square within 5 squares<\/td><\/tr><tr><td><strong>2<\/strong><\/td><td><strong>The Line<\/strong>. 1 line up to 6 squares<\/td><\/tr><tr><td><strong>3<\/strong><\/td><td><strong>The Triangle<\/strong>. A right triangle cone out from the caster for 7 squares<\/td><\/tr><tr><td><strong>4<\/strong><\/td><td><strong>The Square<\/strong>. 8&#215;8 square centered anywhere on the caster<\/td><\/tr><tr><td><strong>5<\/strong><\/td><td><strong>The Circle<\/strong>. 10 radius circle out centered within 12 squares of caster<\/td><\/tr><tr><td><strong>6<\/strong><\/td><td><strong>The Line<\/strong>. 1 line up to 6 squares<\/td><\/tr><tr><td><strong>7<\/strong><\/td><td><strong>The Triangle<\/strong>. A right triangle cone out from the caster for 7 squares<\/td><\/tr><tr><td><strong>8<\/strong><\/td><td><strong>The Square<\/strong>. 8&#215;8 square centered anywhere on the caster<\/td><\/tr><tr><td><strong>9<\/strong><\/td><td><strong>The Circle<\/strong>. 10 radius circle out centered within 12 squares of caster<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Combat Magic Variations<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td>Wizardry<\/td><td>Wizardry: Ice<\/td><td>Wizardry: Fire<\/td><td>Wizardry: Lightning<\/td><td>Wizardry: Earth<\/td><td>Wizardry: Water,&nbsp;<\/td><\/tr><tr><td><\/td><td>Wizardry: Acid\/Poison<\/td><td>Wizardry: Wind<\/td><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><\/tr><tr><td>Holy<\/td><td>Holy:Spiritual Weapon<\/td><td><\/td><td><\/td><td><\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><\/tr><tr><td>Weirding<\/td><td>Weird:Spiritual Animal<\/td><td>Weird: Music<\/td><td>Weird: Paper<\/td><td>Weird: Blood<\/td><td><\/td><\/tr><tr><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td><strong>Wizardry: Elemental Combat Ice<\/strong><\/td><td>Description: Elemental effect<\/td><\/tr><tr><td><strong>1<\/strong><\/td><td><strong>Flurry of Cold<\/strong><\/td><td>Swirling snow rises from the ground around a target, covering them in frost.<\/td><\/tr><tr><td><strong>2<\/strong><\/td><td><strong>Verglas Layer<\/strong><\/td><td>A bright flash and the targets is covered in thin ice<\/td><\/tr><tr><td><strong>3<\/strong><\/td><td><strong>Clawing Ice<\/strong><\/td><td>Frozen hands of ice climb from the ground and claw up the targets<\/td><\/tr><tr><td><strong>4<\/strong><\/td><td><strong>Blizzard Fury<\/strong><\/td><td>Howling winds blanket the targets in thickening snow<\/td><\/tr><tr><td><strong>5<\/strong><\/td><td><strong>Cryonic Bodies<\/strong><\/td><td>A bright flash and the targets are frozen, with icicles hanging from them<\/td><\/tr><tr><td><strong>6<\/strong><\/td><td><strong>Frozen Vortex<\/strong><\/td><td>Within a circling storm,Ice bombards the targets<\/td><\/tr><tr><td><strong>7<\/strong><\/td><td><strong>Rime Caskets<\/strong><\/td><td>Thick chunky ice rises from the ground beneath the targets as rime ice expands and surrounds them.<\/td><\/tr><tr><td><strong>8<\/strong><\/td><td><strong>Racing Avalanche<\/strong><\/td><td>A wall of thick snow and ice buries the targets<\/td><\/tr><tr><td><strong>9<\/strong><\/td><td><strong>Glacial Retreat<\/strong><\/td><td>Solid ice forms over the targets, grinding and shifting<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td><strong>Wizardry: Elemental Combat Fire<\/strong><\/td><td>Description: Elemental effect<\/td><\/tr><tr><td><strong>1<\/strong><\/td><td><strong>Scorching Fire<\/strong><\/td><td>Fire rises from the ground around a target, singeing them.<\/td><\/tr><tr><td><strong>2<\/strong><\/td><td><strong>Cloak of Cinders<\/strong><\/td><td>Heat light implodes on the targets, covering them in cinders<\/td><\/tr><tr><td><strong>3<\/strong><\/td><td><strong>Pyre Flames<\/strong><\/td><td>Flames climb from the ground and climb up the targets<\/td><\/tr><tr><td><strong>4<\/strong><\/td><td><strong>FireStorm<\/strong><\/td><td>Howling winds of fire surround the target<\/td><\/tr><tr><td><strong>5<\/strong><\/td><td><strong>Burning Light<\/strong><\/td><td>A bright flash and the targets are superheated, with heat light radiating from them<\/td><\/tr><tr><td><strong>6<\/strong><\/td><td><strong>Heat Furnace<\/strong><\/td><td>Intense heat ripples the air around the targets<\/td><\/tr><tr><td><strong>7<\/strong><\/td><td><strong>Cremation<\/strong><\/td><td>Ash blankets the area as the targets burn<\/td><\/tr><tr><td><strong>8<\/strong><\/td><td><strong>Inferno<\/strong><\/td><td>A roaring blaze of fire engulfs the targets<\/td><\/tr><tr><td><strong>9<\/strong><\/td><td><strong>Incineration<\/strong><\/td><td>Within seering brightness the targets disintegrate with heat<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Elemental Combat Wind<\/td><td>Description: Elemental effect<\/td><\/tr><tr><td>1<\/td><td>Painful Breeze<\/td><td><\/td><\/tr><tr><td>2<\/td><td>Vicious Gust<\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td>Wind Blast<\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td>Kamikaze<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Elemental Combat Earth<\/td><td>Description: Elemental effect<\/td><\/tr><tr><td>1<\/td><td>Gravel Blast<\/td><td><\/td><\/tr><tr><td>2<\/td><td>Earthen Vice<\/td><td><\/td><\/tr><tr><td>3<\/td><td>Rubble Crush<\/td><td><\/td><\/tr><tr><td>4<\/td><td>Rock Slide<\/td><td><\/td><\/tr><tr><td>5<\/td><td>Earthquake<\/td><td><\/td><\/tr><tr><td>6<\/td><td>Stone Coffin<\/td><td><\/td><\/tr><tr><td>7<\/td><td>Lithic Grind<\/td><td><\/td><\/tr><tr><td>8<\/td><td>Tectonic Shift<\/td><td><\/td><\/tr><tr><td>9<\/td><td>Meteor Fall<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Elemental Combat Water<\/td><td>Description: Elemental effect<\/td><\/tr><tr><td>1<\/td><td>Splash<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td>Drown<\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td>Whirlpool<\/td><td><\/td><\/tr><tr><td>9<\/td><td>Tsunami<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Elemental Combat Acid<\/td><td>Description: Elemental effect, adds poison status<\/td><\/tr><tr><td>1<\/td><td>Dissolve<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Elemental Combat Lightning<\/td><td>Description: Elemental effect<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Holy: Combat Spiritual Weapon<\/td><td>Description: Double Damage against the Undead<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td>Spear of Longinus<\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td>Excalibur<\/td><td><\/td><\/tr><tr><td>9<\/td><td>True Cross of the Messiah<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Combat Spirit Animal<\/td><td>Description: Ethereal Greenish transparent spirit animals form and attack<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Combat Music<\/td><td>Description<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Combat Blood Weapon<\/td><td>Description<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Combat Paper Weapon<\/td><td>Description<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Combat Plant Magic<\/td><td>Description<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Create<\/td><td>Description<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Telekinesis<\/td><td>Description: Move objects, Magic Hand, Slowfall\/Glide to Fly<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Mending<\/td><td>Description: simple small repairs to complex&nbsp;<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Wizardry: Imbue<\/td><td>Description: fill a physical object with a spell<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Holy: Heal<\/td><td>Description: Heal HP<\/td><\/tr><tr><td>1<\/td><td>Pious Blessing<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Holy: Purify<\/td><td>Description: End conditions like Poison, Disease, Curse<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Holy: Resurrection<\/td><td>Description: Return the Dead to Life<\/td><\/tr><tr><td>1<\/td><td>annointed<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td>Revive<\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td>Returner<\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td>Necromancy<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Holy: Ward<\/td><td>Description: Magic Circles protecting from physical or magic damage<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Buff Phys<\/td><td>Description: increase rolls on Phys<\/td><\/tr><tr><td>1<\/td><td>Strong Flex<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Buff Mind<\/td><td>Description: increase rolls on Mind<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Buff Char<\/td><td>Description: increase rolls on Char<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Buff Magic<\/td><td>Description: increase rolls on Magic<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Buff Speed<\/td><td>Description: cast Haste, increasing speed or undoing a Slow or Stop\/Petrify<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: DeBuff Phys<\/td><td>Description: lower rolls on Phys<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: DeBuff Mind<\/td><td>Description: lower rolls on Mind<\/td><\/tr><tr><td>1<\/td><td>Muddle<\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td>Befuddle<\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td>Algernon\u2019s Flowers<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: DeBuff Char<\/td><td>Description: lower rolls on Char<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: DeBuff Magic<\/td><td>Description: lower rolls on Magic<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: DeBuff Speed<\/td><td>Description: cast Slow up to Stop\/Paralyze<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Illusion<\/td><td>Description: Create an illusion to trick or distract with specific senses<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Message<\/td><td>Description: Send a longer distance message<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Telepathy<\/td><td>Description: Enter and influence another\u2019s mind. Communicate, Charm or trick, Control<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>Weirding: Portal<\/td><td>Description: open paths to phase through walls, escape dungeons, enter or exit planes, and enter pocket dimensions for rest.<\/td><\/tr><tr><td>1<\/td><td><\/td><td><\/td><\/tr><tr><td>2<\/td><td><\/td><td><\/td><\/tr><tr><td>3<\/td><td><\/td><td><\/td><\/tr><tr><td>4<\/td><td><\/td><td><\/td><\/tr><tr><td>5<\/td><td><\/td><td><\/td><\/tr><tr><td>6<\/td><td><\/td><td><\/td><\/tr><tr><td>7<\/td><td><\/td><td><\/td><\/tr><tr><td>8<\/td><td><\/td><td><\/td><\/tr><tr><td>9<\/td><td><\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><\/td><td>The Mysteries<\/td><td>Description: A group ritual is needed.<\/td><\/tr><tr><td>9<\/td><td>Wizardry: Wish<\/td><td><\/td><\/tr><tr><td>9<\/td><td>Holy: Miracle<\/td><td><\/td><\/tr><tr><td>9<\/td><td>Weirding: Alter Reality<\/td><td><\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Spell Titles Wizardry Holy Weirding Combat\/Elemental MagicsCreate\/elementalTelekinesisMendingImbue Combat\/Spiritual WeaponHealPurifyResurrectionWard Combat\/Spirit Animal,Blood, MusicBuffDeBuffIllusionMessageTelepathyPortal Wizardry Description Combat&nbsp; Increasingly powerful magics for inflicting harm on others. Fire\/Ice\/Wind\/Earth\/Acid Create\/Elemental Increasingly power magics for creating a tangible form. Pebble\/Flame\/Light\/Wind\/Chill\/ Summon Being, for a limited time. Telekinesis Increasing power to control a tangible form. Basic actions, Magic Hand, lockpick, Jump, Slowfall, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":19,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-158","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/158","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/comments?post=158"}],"version-history":[{"count":2,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/158\/revisions"}],"predecessor-version":[{"id":323,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/158\/revisions\/323"}],"up":[{"embeddable":true,"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/pages\/19"}],"wp:attachment":[{"href":"https:\/\/rearthvega.com\/index.php\/wp-json\/wp\/v2\/media?parent=158"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}