Basics and Reskinning
| Wizardry | Description | Alternate Names |
| Combat | Increasingly powerful Elemental magics for inflicting harm on others. | Flame Attack, Ice Attack, Wind Attack, Earth Attack, Acid Attack, |
| Create/Elemental | Increasingly power magics for creating a tangible form for a limited time. | Pebble/Flame/Light/Wind/Chill/ Summon Being |
| Telekinesis | Increasing power to control a tangible form in space. | Basic actions, Magic Hand, lockpick, Jump, Slowfall, Levitate Trap/Grapple |
| Mending | Increasing power to fix physical objects from small tears and breaks, increasing in complexity | Fix, Undo, Reverse, Stitch |
| Imbue | Increasing power to add a magical property into an object | *is also used by some class specific abilities |
| Holy | Description | Alternate Names |
| Combat | Increasingly powerful magics for inflicting harm on others. | Spiritual Weapon |
| Heal | Increasingly powerful healing | Regrowth, Restore |
| Purify | Increasing power to cleanse away toxins, diseases, curses | Clear, Antitoxin |
| Resurrection | Increasing power to bring the dead to life, speak to the dead | Speak to the Dead, Returning, Necromancy |
| Ward | Increasing power to create boundaries for alarm, antimagic, and reflecting magic. | Mute, Silence, Faith Shield, Protection, Break spell AntiMagic |
| Weirding | Description | Alternate Names |
| Combat | Increasingly powerful magics for inflicting harm on others. | MusicBloodSpirit Animal |
| Increase | Add increasing modifiers to rolls | Charm, Control, ShepherdCharisma buff-Inspire Refocus, Calm, Soothe, Energy Drink, Poem, Landscape- Negate Stress for 1 hour, once per long rest |
| Mar | Decrease modifiers to rolls | AudienceSlow |
| Illusion | Illusory magic of increasing power. | Visual/Taste/Smell/Hearing/Sneak/ Disguise IllusionSneak- Secret Movement, Invisibility Illusion… perfume, noise, taste, vision |
| Message | Increasing power to create and send messages of increasing complexity and distance | Message (Wizard: by owl, Cleric: by dove, Weird: by crow, Paper Mage: paper bird |
| Telepathy | Increasing power of others mind. | Telepath/Languages/Speak with Animals/Scry/ Trickery or Disguise. |
| Portal | Increase power to control the creation of pathways for travel. | Magic DoorMagic Hut |
Combat Magic
| Degree | Wizardry: Elemental Magic (Wind,Earth,Ice,Water,Fire,Lightning), Blood WeaponHoly: Spiritual WeaponWeirding: Plant Growth, Music, Spirit Animals, Dark Rain |
| 1 | 1 square within 5 squares- add successful dice roll together |
| 2 | 1 line up to 6 squares- 2dmg to all enemy squares, divide success damage however you want within that line |
| 3 | Right triangle cone out from you for 7 squares- 3dmg to all enemy squares, divide success damage however you want in that cone |
| 4 | 8×8 square centered anywhere on you, 4dmg to all enemy squares, divide damage however you want |
| 5 | 10 radius circle out centered within 12 squares of you, 5dmg to all enemy squares, divide damage however you want |
| 6 | 1 line up to 6 squares- 6dmg to all enemy squares, success damage to each square you want |
| 7 | Right triangle cone out from you for 7 squares- 7dmg to all enemy squares success damage to each square you want |
| 8 | 8×8 square centered anywhere on you, 8dmg to all enemy squares, success damage to each square you want |
| 9 | 10 radius circle out from you, 9dm to all enemy squares, success damage to each square you want |
Wizardry Elemental Creation Magic
| Degree | Wizardry: Elemental CreationHoly: (1 Tier Penalty)Weird: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Wizardry Telekinesis Magic
| Degree | Wizardry: TelekinesisHoly: (1 Tier Penalty)Weird: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Wizardry Mending Magic
| Degree | Wizardry: MendingHoly: (1 Tier Penalty)Weird: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Wizardry Imbue Magic
| Degree | Wizardry: ImbueHoly: (1 Tier Penalty)Weird: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Holy Healing Magic
| Degree | Holy: Healing Weird: Regrowth (1 Tier Penalty)Wizardry: Restore (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together |
| 2 | 1 line up to 6 squares- 2hp to all ally squares, divide success hp however you want within that line |
| 3 | Right triangle cone out from you for 7 squares- 3hp to all ally squares, divide success hp however you want in that cone |
| 4 | 8×8 square centered anywhere on you, 4hp to all ally squares, divide hp however you want |
| 5 | 10 radius circle out centered within 12 squares of you, 5hp to all ally squares, divide hp however you want |
| 6 | 1 line up to 6 squares- 6hp to all ally squares, success hp to each square you want |
| 7 | Right triangle cone out from you for 7 squares- 7hp to all ally squares success hp to each square you want |
| 8 | 8×8 square centered anywhere on you, 8hp to all ally squares, success hp to each square you want |
| 9 | 10 radius circle out from you, 9hp to all ally squares, success hp to each square you want |
Holy Purify
| Degree | Holy: PurifyWeirding: Clear Poison (1 Tier Penalty)Wizardry: Anti Poison (1 Tier Penalty) |
| 1 | 1 square within 5 squares- successful roll clears Poison status 3 Actions |
| 2 | 1 line up to 6 squares- successful roll clears Poison status 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- successful roll clears Poison status 3 Actions |
| 4 | 8×8 square centered anywhere on you, successful roll clears Poison status 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, successful roll clears Poison status 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Holy Reincarnation
| Degree | Holy: ReincarnationWeirding: Returning (1 Tier Penalty)Wizardry: Necromancy (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Holy Ward
| Degree | Holy: WardWeirding: Barrier (1 Tier Penalty)Wizardry: Invisible Wall (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Buff Magic (+ to Attack, + to Defense, + to Magic, + to Phys, + to Ment, + to Char Rolls)
| Degree | Weird:Holy: (1 Tier Penalty)Wizardry: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding DeBuff Magic (- to Attack, – to Defense, – to Magic, – to Phys, – to Ment, – to Char Rolls)
| Degree | Weird:Holy: (1 Tier Penalty)Wizardry: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Illusion Magic
| Degree | Weird:Holy: (1 Tier Penalty)Wizardry: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Message Magic
| Degree | Weird: Crow Messenger, Paper Magic: Paper BirdHoly: Dove Messenger (1 Tier Penalty)Wizardry: Owl Messenger (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Telepathy Magic
| Degree | Weird:Holy: (1 Tier Penalty)Wizardry: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Portal Magic
| Degree | Weird:Holy: (1 Tier Penalty)Wizardry: (1 Tier Penalty) |
| 1 | 1 square within 5 squares- add successful dice roll together 3 Actions |
| 2 | 1 line up to 6 squares- divide success however you want within that line 3 Actions |
| 3 | Right triangle cone out from you for 7 squares- divide success however you want in that cone 3 Actions |
| 4 | 8×8 square centered anywhere on you, divide however you want 3 Actions |
| 5 | 10 radius circle out centered within 12 squares of you, divide however you want 3 Actions |
| 6 | 1 line up to 6 squares- success to each square you want 6 Actions |
| 7 | Right triangle cone out from you for 7 squares- success to each square you want 6 Actions |
| 8 | 8×8 square centered anywhere on you, success to each square you want 6 Actions |
| 9 | 10 radius circle out from you, success to each square you want 6 Actions |
Weirding Individual: Sneak
| Level | Weird: Shadow CreepHoly: Procession in Concealment (1 Tier Penalty)Wizardry: Secret Walk (1 Tier Penalty) |
| 1 | 1 target within a 3×3 range around caster- add one level bonus to all Sneak rolls for 5 turns 3 Actions |
| 2 | 1 target within a 3×3 range around caster- add 2 level bonus to all Sneak rolls for 6 turns 3 Actions |
| 3 | 1 target within a 3×3 range around caster- add 3 level bonus to all Sneak rolls for 7 turns 3 Actions |
| 4 | 1 target within a 3×3 range around caster- add 4 level bonus to all Sneak rolls for 5 turns 3 Actions |
| 5 | 1 target within a 3×3 range around caster- add 5 level bonus to all Sneak rolls for 5 turns 3 Actions |
| 6 | 3 targets within a 3×3 range around caster- add 3 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 7 | 3 targets within a 3×3 range around caster- add 4 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 8 | 3 targets within a 3×3 range around caster- add 5 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 9 | 3 targets within a 3×3 range around caster- add 6 level bonus to all Sneak rolls for 5 turns 6 Actions |
Weirding Individual: Sneak
| Level | Weird: Shadow CreepHoly: Procession in Concealment Wizardry: Secret Walk |
| 1 | 1 target within a 3×3 range around caster- add one level bonus to all Sneak rolls for 5 turns 3 Actions |
| 2 | 1 target within a 3×3 range around caster- add 2 level bonus to all Sneak rolls for 6 turns 3 Actions |
| 3 | 1 target within a 3×3 range around caster- add 3 level bonus to all Sneak rolls for 7 turns 3 Actions |
| 4 | 1 target within a 3×3 range around caster- add 4 level bonus to all Sneak rolls for 5 turns 3 Actions |
| 5 | 1 target within a 3×3 range around caster- add 5 level bonus to all Sneak rolls for 5 turns 3 Actions |
| 6 | 3 targets within a 3×3 range around caster- add 3 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 7 | 3 targets within a 3×3 range around caster- add 4 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 8 | 3 targets within a 3×3 range around caster- add 5 level bonus to all Sneak rolls for 5 turns 6 Actions |
| 9 | 3 targets within a 3×3 range around caster- add 6 level bonus to all Sneak rolls for 5 turns 6 Actions |
| Level | Each of the following is a the level 7 Spell for each type of Magic |
| 7 | Wizardry: Reflect |
| 7 | Holy: Aura |
| 7 | Weirding: Mirror |
| Level | Each of the following is a the level 8 Spell for each type of Magic |
| 8 | Wizardry: Tower Guest Room |
| 8 | Holy: Temple Tabernacle |
| 8 | Weirding: the Moving Hut |
| Level | Each of the following is a the level 9 Ritual Spell for each type of Magic |
| 9 | Wizardry: Wish |
| 9 | Holy: Miracle |
| 9 | Weirding: Alter Reality |