6.7 Unique Items of Power

Unique Items and Accessories of Power

“Hold the item in your hand. Does it spark joy? If it does, keep it.”

Unique Items and Accessories are not readily stocked in Item Shops. Some may be exceedingly rare, some may be singular, some may be marketable but only on a small or local scale.

Speaking AcornsOne time use, lasts one day. Collected from a Listening Tree, acorns from the same tree can be shaken and used as a communication device to both speak and listen through.
Body PolishA small jar that can add a glittering sheen to Beaks, Claws or a Carapace and a wet look to fur or feathers.
Goblin KibbleSmall shiny morsels that are the best things Goblins have ever tasted.
Gildr GeltWhile looking somewhat similar to Gildr Coin, it is actually chocolate.
Philosopher’s Stone ShardOne time use. 1 Tier bonus to creating any object using Wizardry.
Dribble CupAn ornate cup, great for toasting, that has a small hole at the bottom that will leak.
Scrying MirrorA one way mirror that can see through a specific partnered mirror in another location.
GaydarOne time use. A palm sized locket that can intuit a nearby target’s sexual orientation.
Witch BottleOne time use. A glass bottle filled with herbs that prevents one spell of Weirding from affecting the user.
Mirror of FuglyYou look in the mirror. You are ugly. Stress goes up by 1.
Paper Bag AlarmStartle or gain the attention of others by inflating a paper bag and popping it with your hands.
Hula Hoop of HopeOne time use. A large lightweight hoop that can be swung around the hips, as long as it is being used all party members have a one Tier bonus.
Slick ShoesA pair of footwear that can squirt a small amount of slippery oil behind it.
Lucid Dream RingThe wearer’s dreams are visible to those nearby and can be influenced.
Mona Lisa VeilThis veil makes it difficult for observers to interpret your facial emotions.
Solomon’s Ring of SummoningOne time use. A demon, devil, or angel can be trapped within a drawn circle for 1 hour or those willing to make a deal with a devil can summon a devil.
Sexy WimpleWearer cannot hear whispers and sound is muffled but gain a +1 to Charisma.
Invisible Ink PenWriting is invisible until heated by a flame, then darkens and is legible.
Orb of SleepWhoever stares into the depths of the Orb has a 50% chance of falling asleep, none of the benefits of sleep are accrued.
Glass SwordA successful attack does double damage and shatters, an unsuccessful attack shatters. (no weapon training required)
Gnome RepellantA spray perfume of citrus lavender that makes Gnomes sneeze, they hate it.
Frog MummieAn ancient relic of an extinct creature called a frog. When soaked in water it revives and hops away croaking.
Elven RopeIn the hands of one who is a friend to the Faefree, this rope can easily tie and untie at will.
Mica Pince-nezSmall armless spectacles of mica that give a 1 Tier bonus to see through disguises.
Neon MitreA tall ornate religious headdress blinking on and off with a bright neon light.
Moonwalker GloveA glittering glove that allows the wearer to Glide once per Full Rest.
SpyglassA series of glass lenses that lets its user see hundreds of Squares further than normal.
Groucho GlassesFake glasses with a large nose and moustache. 1 Tier Bonus to disguising if attempting to disguise as someone with a moustache who wears glasses.
Elven SocksThese socks remain dry and comfortable even under water.
The Esoteric TextAttempting to read this book may create a doorway to the Liminal City.
Aleucimar’s PipetteA small squeezable pipette that can suck up and dispense roughly 10 liters of liquid.
Chiming AnkletA small anklet with bells that gives a +1 to Charisma.
Sober SaltA small packet of powder that, when mixed with a beverage, negates any effects of alcohol.
Rusted SkandolaOne time use. A talisman that can negate or cleanse a Curse status.
Kelic CubeMysterious cube of unknown origin. Multiples have been found throughout the continent and numerous theories and legends surround them but all are so far unproven.
Hexen BellOne time use. A handheld bell that gives a one Tier bonus to casting a Weirding spell.
Purity OpalOne time use. A small shimmering Opal that can cure one case of Poison, Disease,or Curse without any rolls. It will turn black or dark purple after use.
FastleafA bluegreen leaf that can be crushed and eaten giving the user one additional space of movement until their next rest.
God in a BottleOne time use. A glass bottle filled with a holy symbol larger than the opening of the bottle that prevents one spell of Holy from affecting the user.
Clean CardOne time use. A magic card that can appear as any suite or face card the user desires.
Emerald Sharkskin Grip+1 to Weapon Attack
Sapphire Sharkskin Grip+2 to Weapon Attack
Ruby Sharkskin Grip+3 to Weapon Attack
Master’s Blade Oil+1 Attack for one day to any bladed weapon
Skywhale Ambergris Dust+1 Attack for one day to any range weapon
Armorer’s Grease+1 Defense for one day to Armor or Shield