6.4 Equipment

Equipment/Gear/Armor/Clothing

Only one Armor/Equipment/Item Ability can be active at any time. This includes Item abilities like a magic scroll…you would need to turn your focus from your Armor/Gear ability and onto the scroll… during which time your Armor/Equipment ability is not active. Max cumulative Defense Bonus of 9 at any time

Ex. If you have “Roller Shoes” boots that allow you more distance when walking, then your beautiful cloak which gives a bonus to Charisma would not be active while you are walking extended distance. If you enter a town and aren’t actively using your special boots… then the Charisma bonus from your cloak can be active.

Armor

If you are trained in Armor you can gain bonuses to your Defense based on your Armor. Bonuses from different pieces of armor do not stack (your highest bonused armor piece grants you the bonus). Max of a +3 Bonus for Armor. Without training armor can be decoratively worn with no benefits.

Armor:

Weak Armor- no bonus

Basic Armor- +1 to Defense

Mastercraft Armor- +2

Enchanted Armor- +2 with an ability

Named Armor- +3 with an ability

Shield

If you are trained in Shield you can gain bonuses to your Defense. Shield also grants the ability to Defend your neighboring party members with the Defend Action. Max of a +3 Bonus for Shield. Without training a shield can be decoratively worn with no benefits.

Shield:

Weak Shield- no bonus

Basic Shield- +1 to Defense

Mastercraft Shield- +2

Enchanted Shield- +2 with an ability

Named Shield- +3 with an ability

Accessories

Bonuses from different accessories do not stack (your highest bonused accessory grants you the bonus). Max of a +3 Bonus for Accessories.