Path
3 options of Path– one more chaotic, one neutral, one lawful. Example could be “Rebel, Archivist, Protector”
Rebel breaks free from traditions, forges a new path
Archivist uses a critical eye to discern the workings of the world around them
Protector works to defend their people, their beliefs, culture, and land.
Each of these gives a plus or minus to encountering individuals. Example, a Towns Guard may not like the vibe of a Rebel, merchants in an argument might respect an Archivists unbiased input, a family might trust the leadership of a Protector.
This could be changed at a level upgrade preferably after some in game insight that the play should explain.
